Wild Rift Developers are changing the Ranked Matchmaking back to the way it was before Patch 2.5 update. Wild Rift Developers had tried to implement their new matchmaking system with the Patch 2.5 Update. The lead game designer at League of Legends Wild Rift, Josh “Nextdoor” Menke tried to explain the benefits of this new algorithm which allowed players to be given ranked games according to their matchmaking rating (MMR). The idea behind this was to allow players quick ranked games and more fair teammates.
But this implementation feature went very wrong. To prioritize short queuing time for ranked games, even Gold-rank players got matched with Challenger rank players and thus the playing experience deteriorated and the ranked matches became very unfair.
This new matchmaking system made the ranked matches uncompetitive and torturous for both the high elo and low elo players. The haphazard rank of players in every ranked game made it more of an agonizing grinding experience for everyone. Low elo players got outmaneuvered by high elo players while the latter was feeling like playing on a smurf account in the ranked matchmaking. The game became less fun and players lost their drive and motivation to play the game due to this.
People went to Twitter and YouTube to express their dissatisfaction about their ranked games as they blamed the developers regarding this unbalanced matchmaking update. The Wild Rift developers checked the issue and listened to the feedback given by a large number of players. They have decided to revert the recent changes that they have made to the ranked games in the Patch 2.5 Update. The ranked games will now do matchmaking for players according to the previous algorithm.
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