Riot has published the Valorant Episode 6 patch notes, outlining everything we can anticipate from the game’s upcoming Patch 6.0. Let’s have a look at the updates, which include a new map, Split’s return (with a few important modifications), and some adjustments to the way ranked play functions. Naturally, the new Lotus map comes first. It was initially shown to us in a clip a few days ago. According to Riot, Lotus is a three-site map made out of intricately built ancient ruins that provides a “variety of rotation options.” Valorant Patch Notes 6.0
Breeze and Bind were Removed, and Splits Make a Comeback along with the new Map Lotus
While Riot Games redesigns them, the maps Breeze and Bind are no longer available in VALORANT. Riot has made the decision to remove these two maps from the game with the release of Episode Six in order to properly optimise them. Similar actions were taken by Riot with the well-known map Split a few months ago. In that case, Split was eliminated from all game modes save Deathmatch while the developers enhanced numerous game mechanics.
Riot decided to bring back Split and add a new map, Lotus, to the rotation since eliminating these maps will significantly reduce the map pool for both unrated and competitive play. This will fill the void that would have resulted from the complete removal of Breeze and Bind.
Here are all the changes you can expect when Split returns to Competitive Queue in Patch 6.0 next week.
-A Main and A Tower before/after pic.twitter.com/ekVb0wsE6W
— VALORANT (@PlayVALORANT) January 6, 2023
The following Agents Bugs got Fixed:
- Fixed a bug where Cypher’s Trapwire (C) could be placed through Sage’s Barrier Orb (C).
- Fixed objects like traps that were not being damaged if they are placed in molotov patches that are already active.
- Fixed bug where you could see Skye’s Seekers (X) on the minimap while they were still invisible if you had a line of sight to their hidden location.
- Fixed a bug where suppression would not properly interrupt Fade’s Prowler (C) control.
- Fixed a bug where Viper was able to deactivate her ultimate, Viper’s Pit (X), while suppressed.
- Various gameplay damage interactions fixed:
- Killjoy’s Lockdown (X) now properly takes damage from all abilities.
- Fixed Skye’s Trailblazer (Q) dealing damage to enemy Skye’s Trailblazer (Q) and Sova’s Owl Drone (C).
- Fixed Sova’s Hunter’s Fury (X) and Breach’s Aftershock (C) not damaging Raze’s Blast Pack (Q).
- Fixed Phoenix’s Blaze (C) not dealing damage to Harbor’s Cove (Q), Raze’s Blast Pack (Q), Reyna’s Leer (C), Sova’s Recon Bolt (E), and KAY/O’s ZERO/POINT (E).
- Fixed Brimstone’s Orbital Strike (X) not dealing damage to Harbor’s Cove (Q).
- Fixed Breach’s Aftershock (C), Raze’s Showstopper (X) and Paint Shells (E), damaging allied Killjoy’s Nanoswarm (C).
- Fixed Sova Hunter’s Fury (X) damaging allied Fade’s Haunt (E).
- Fixed Killjoy’s Nanoswarm (C), Phoenix’s Hot Hands (E) and Blaze (C) not dealing damage to Chamber’s Rendezvous (E) and Trademark (C).
As soon as the scheduled server maintenance is finished, Valorant players can anticipate the release of Patch 6.0. In North America, Brazil, and Latin America, the server outage will begin at 6 am PST, in Asia-Pacific and Korea, at 2 pm PST, and in Europe at 8 pm PST.