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Valorant Patch 4.05 Notes: Brimstone Slightly Nerfed and Icebox Updates

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Valorant Patch 4.05 Notes: Brimstone Slightly Nerfed and Icebox Updates

Valorant Patch 4.05 Notes: Brimstone Slightly Nerfed and Icebox Updates: The Valorant Patch 4.05 is now available, and it includes a number of adjustments, including a nerf to Brimstone. Continue reading to learn everything there is to know about the latest patch for Riot’s tactical shooter. In keeping with the theme of Episode 4, Valorant’s Patch 4.05 focuses on improving numerous facets of gameplay. With the exception of a nerf to Brimstone, no other Agent has been directly impacted by this patch. However, there are a number of gameplay enhancements that will have a significant impact on your in-game experience. Valorant Patch 4.05 Notes Icebox Updates:

BRIMSTONE

  • Stim Beacon
    • Charges reduced 2 >>> 1
    • Cost increased 100 >>> 200

GAME SYSTEM UPDATES

  • Added the ability to import and export different crosshair settings via auto-generated codes.
    • To export and share your personal crosshair settings, go to Settings >> Crosshair tab >> click on the icon that looks like an arrow pointing up, found next to Crosshair Profile (it looks like an up arrow chilling in the middle of a bowl). Your auto-generated code will be copied to your clipboard. Valorant Patch 4.05 Notes
  • To import crosshair settings, go to Settings >> Crosshair tab >> click on the icon that looks like an arrow pointing down next to Crosshair Profile. Input or paste the code in the provided field and click the “Import” button.
    • The crosshair preview at the top of the Settings Menu should reflect the imported settings. Make sure to give it a unique profile name!

Updated “Prioritize Strongest Weapon” setting

The goal behind this setting is to allow players to traverse quickly with melee equipped and be combat-ready after using an ability or interacting with the Spike, ult orbs, etc. Two changes were made.

  • Reworked ‘Prioritize Strongest Weapon’ setting
    • Renamed setting to Auto-Equip Prioritizes: Most Recent | Strongest
    • Updated the priority system to support weapon-like abilities (previous priority: Primary > Secondary > Melee)
      • New priority: (Ultimate & Primary) > (Secondary & Chamber Pistol) > Melee
      • Resolve priority ties by selecting the more recently equipped weapon
  • Added a new setting: Don’t Auto-Equip Melee
    • Skips past the melee when finding the most recent weapon to auto-equip.
    • Prevents pulling the melee back out after channeling or casting abilities, without changing any other auto-equip behavior.

COMPETITIVE UPDATES

  • Deterministic Map System enabled for all regions

BUGS

Competitive

  • Fixed a bug that was causing the Leave Match button to function incorrectly for PBE players

Agents

  • Fixed issue where Sova’s Recon Bolt was destroyed by Brimstone’s Orbital Strike even if the Recon Bolt was well out of the area

Social

  • Fixed a bug where the mic icon on the scoreboard could not be interacted with after hovering over it with the mouse

KNOWN ISSUES

Icebox

  • There are a handful of bug fixes prepped for Icebox, but the team ran into an issue that blocked us from shipping them right at 4.05 launch. We hope to ship these before the next patch and will list them here as soon as we do.

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