PUBG Mobile and Warframe have announced a stunning crossover partnership, bringing the popular battle royale game and the online multiplayer shooter together. PUBG Mobile users may obtain Warframe-themed skins and other stuff by playing and completing special missions and events from March 10 to April 19. More event tie-ins will be announced soon, according to the devs, so expect more Warframe material in the following weeks.
We are so glad to announce we will have a collaboration with Warframe! 👾
Stay tuned for the in-game collaboration content! 🤝
— PUBG MOBILE (@PUBGMOBILE) March 9, 2022
The event in PUBG Mobile will technically be split into several time periods. The inaugural Warframe activity will take place from March 10 to March 23, and will last only two weeks. A skin will be unlocked for those who fulfil the current challenges. The Excalibur Warframe’s Umbra version and Wukong Prime are the two skins that have been announced so far. The next part of the Warframe collaboration will be unveiled after March 23, when PUBG Mobile’s 1.9 version is released.
Why is Warframe, a popular free-to-play game in its own right, working with PUBG Mobile, another free-to-play game? Even if the two don’t compete directly, it’s still a strange circumstance. This is widely assumed to be Warframe’s attempt to cater to the Chinese market. The Wukong Prime and Excalibur Umbra skins are particularly noteworthy, as Wukong Prime was the first Prime Warframe acquired in China, while Excalibur Umbra was the Prime China received instead of the ordinary Excalibur Prime that had already been published in the west.
The game’s partnership with Warframe is the game’s fourth in short succession. While the cooperation with Arcane resulted in the release of Mirror World mode in 2021, the ongoing 1.8 update’s collaborations with Marvel’s Spider-Man franchise and the popular Japanese manga series have been hugely successful. Tencent owns and publishes PUBG Mobile, as well as the Warframe creator Digital Extremes. This agreement could just be a case of Tencent leveraging its brands to increase interest in both games.