- Role – Tank/ Support
- Difficulty – High
- Lane – Bottom
The complete guide on “How to build items, Use runes and spells, Skill order” is required to play Wild Rift Thresh. League of Legends Wild Rift Thresh is a Catcher Champion majorly played in Bottom Lane. He will mostly do Magic Damage and has lots of Crowd Control. When playing this Support champion in the Bottom Lane, we rank it as an A-Tier pick.
Though there are plenty of runes available for each champion. We will provide the best runes combination based on the analysis of various professional players.
The Best Runes for Thresh in Wild Rift is the Phase Rush Keystone, followed by the Weakness, Loyalty, and Pack Hunter Minor Runes.
Enemy champions, large minions, and large monsters that die near Thresh drop a Soul for 8 seconds. Epic monsters drop 2 souls instead. Thresh collects these Souls which grants him ability power and bonus armor.
Active: Throws out his scythe in the target direction, becoming unable to move or attack while it is in flight. The scythe stops at the first enemy hit, dealing magic damage and stunning them for 1.5 seconds. He also forms a tether between himself and the target. Hitting an enemy reduces this ability’s cooldown by 3 seconds. Wild Rift Thresh Guide
Recast: Thresh dashes to the tethered enemy, becoming able to attack again upon arrival. Thresh can cast any of his abilities while in flight, barring his Ultimate.
Active: Thresh throws his lantern to the target location which lands after 0.5 seconds, lasting for 6 seconds or until he moves too far away from it.
Thresh and the first allied champion to come near the lantern are granted a shield for 4 seconds. An ally can select the lantern, while in the proximity of it, dashing to Thresh’s current location and gaining the shield.
Passive: Basic attacks deal bonus magic damage, based on the time spent not auto-attacking enemies, up to 10 seconds.
Active: Sweeps his chain in the target direction, dealing magic damage to enemies hit, knocking them in the chain’s direction, and slowing them for 1 second.
THE BOX (ULTIMATE)
Surrounds himself with a pentagon of spectral walls, each one lasting for 5 seconds. The walls break upon contact with an enemy champion, dealing magic damage to the target and slowing them by 99% for 2 seconds. Enemies hitting any other wall beyond the first take no damage and are slowed for 1 second. Thresh Guide
Zeke’s Convergence – Provides armor, magic resistance, max mana, and cooldown reduction which are all stats that Thresh needs. Its passive, Harbinger, synergizes with him well because it activates when you use your ultimate, which will be frequent due to Static Field’s relatively short cooldown. Harbinger releases a blizzard which buffs an ally champion’s attack to burn and slow enemies and successfully doing so will make those around Blitzcrank get burned and slowed as well.
Plated Steelcaps grants armor and damage reduction against auto-attacks. Use Mercury’s Treads when fighting against AP or CC heavy teams, instead. Upgrade with the Teleport Enchant to increase his split pushing potential. Upgrading with the Glorious Enchant is also viable for a more aggressive play style.
Protector’s Vow – the Protector passive from this item will grant you and a nearby ally a shield and a speed buff when you or your ally get damaged.
Dead Man’s Plate – Synergizes well with Overdrive with its bonus movement speed from the Momentum Passive that converts into Crushing Blow that enhances your basic attack to have a slowing effect when it expends Max Momentum.
Randuin’s Omen – Makes you able to tank and soak damage from the enemy’s AD Carries because of the Armored passive which will make you take reduced critical strike damage and Cold Steel passive which reduces the attack speed of those who will attack you.
Warmog’s Armor is a good item on Thresh because he benefits greatly on additional HP and this item grants the highest amount of HP among all items in Wild Rift.