MASTER YI
- Role – Assasin/ Fighter
- Difficulty – Low
- Lane – Jungler
The complete guide on “How to build items, Use runes and spells, Skill order” required to play Wild Rift Master Yi. We will also look at the statistics of the champion. Wild Rift Master Yi is one of the most picked champions as a jungler. Master Yi will mostly do Physical Damage and can deal a lot of damage for beginner players. Once fed in the game, the champion becomes invincible. It is considered as B Tier pick when playing in a jungler role.
RUNES
As we all know Runes add or enhance champion abilities and statistics. Players can use them to customize their champions before the start of a game. We have brought you the best possible runes for Master Yi. The Best Runes for Master Yi in Wild Rift is the Conqueror Keystone, followed by the Brutal, Hunter Titan, and Mastermind Minor Runes.
CONQUEROR
BRUTAL
HUNTER TITAN
MASTERMIND MINOR
SPELLS
FLASH
SMITE
ABILITIES
DOUBLE STRIKE (PASSIVE)
Gains a stack for every auto-attack within 4 seconds of each other. At 3 stacks, Master Yi’s next auto-attack consumes the stacks to strike twice. The second attack deals 50% AD damage.
ALPHA STRIKE
Vanishes for a while, and strikes up to 4 targets before re-appearing again. He will re-appear if there are no more targets to attack and will deal physical damage to each target. If there are no targets nearby, he may strike the same enemies again, dealing 25% damage instantly.
MEDITATE
Channels for 4 seconds, healing himself and taking reduced damage for the duration. He also pauses his E and R durations and grants one stack of his Passive per second. This can be interrupted by CC. After the channel ends, Master Yi reduces incoming damage for another 0.25 seconds but reduces greater damage vs turret damage, than any other form of damage.
WUJU STYLE
Empowers his sword to deal bonus true damage per auto-attack for 5 seconds.
HIGHLANDER (ULTIMATE)
Passive: Takedowns on champions will reduce the cooldown of Master Yi’s basic abilities by 70%
Active: Master Yi cleanses himself of all slows and cripples. He is ghosted for the next 7 seconds and gains bonus attack speed and movement speed. He also becomes slow immune and immune to cripples. While active, champion takedowns extend the duration of Highlander by 7 seconds.
BUILD
Blade of the Ruined King – Increases your attack damage and attack speed. It’s passive Ruined Strike which deals bonus physical damage on each hit based on the enemy’s current HP synergizes well with your Double Strike. The Drain passive which steals your target’s Movement Speed immensely help with your ganks as well.
Statikk Shiv – Grants crit rate and attack speed to boost your DPS and the Energized passive which makes your next attack deal bonus AoE magic damage when you gathered max Energy stacks by moving and attacking.
Gluttonous Grieves – Provides additional omnivamp to increase your sustain in fights. It is recommended to get the Quicksilver to enchant to have the Quicksilver active which dispels crowd control effects. The Teleport enchant is a viable choice as well so you can split push better.
Infinity Edge – Increases your critical strike damage.
Frozen Mallet – Increases your HP and grants the Icy passive which makes your auto attacks slow enemies, making it way harder to escape your advances.
Guardian Angel – Grants you the resurrect passive which restores your health and mana upon taking lethal damage every once in a while.