- Role – Marksmen
- Difficulty – Medium
- Lane – Bottom
The complete guide on “How to build items, Use runes and spells, Skill order” required to play Wild Rift Jinx. We will also look at the statistics of the champion. Wild Rift Jinx is one of the best range champions. She is commonly played in the Dragon Lane as Carry. When playing this Marksman in the Dragon Lane, we rank it as a B-Tier pick. Jinx will mostly do Physical Damage and can deal a lot of damage. We consider this champion moderately difficult to play.
As we all know Runes add or enhance champion abilities and statistics. Players can use them to customize their champions before the start of a game. We have brought you the best possible runes for Jinx. The Best Runes for Jinx in Wild Rift is the Fleet Footwork Keystone, followed by the Brutal, Regeneration and Manaflow Band Minor Runes.
|Statistics||Level 1||Level 15||Per Level|
GET EXCITED (PASSIVE)
Whenever an enemy champion, epic monster, turret, or inhibitor dies within 3 seconds of being damaged by Jinx, she gains 175% bonus movement speed which decays over 6 seconds. She also gains 15% total attack speed and removes the attack speed cap.
Toggles between her minigun and her rocket launcher.
Pow-Pow: Auto-attacks with her minigun grants her bonus attack speed for 2.5 seconds, up to 3 times.
Fishbones: Attacks with her Rocket launcher costs mana on-attack to deal 110% AD to the main target as well as splash the damage to all enemies within a radius. This damage is affected by critical strike modifiers. Jinx also gains bonus range but loses 25% of her bonus attack speed.
- Cooldown: 0.9 seconds
- Cost: 20 mana
- Range: 600
Jinx fires a lightning shot that deals physical damage to the first enemy it hits, revealing and slowing them for 2 seconds.
- Cooldown: 8 / 7 / 6 / 5 / 4 seconds
- Cost: 50 / 60 / 70 / 80 / 90 mana
- Range: 1450
Tosses out 3 Chompers that arm after 0.7 seconds and explode after 5 seconds, dealing magic damage over 1.5 seconds to all enemies within a small area. Enemy champions who walk into a chomper will be rooted for 1.5 seconds.
- Cooldown: 24 / 20.5 / 17 / 13.5 / 10 seconds
- Cost: 90 mana
- Range: 900
SUPER MEGA DEATH ROCKET (ULTIMATE)
Fires a rocket in a target direction. This has a global range and explodes upon colliding with an enemy champion, dealing physical damage to all champions and enemies in an area around the champion hit. The rocket deals 10-100% damage based on travel distance along with bonus damage based on missing health.
- Cooldown: 90 / 75 / 60 seconds
- Cost: 100 mana
- Range: 25000
Infinity Edge – Gives a large amount of damage and critical strike. Acquiring this item is your first power spike because you’ll have a massive DPS spike once you activate Get Excited! when you have this item.
Runaan’s Hurricane – This is a staple item for Jinx because of its interaction with Fishbones, the Rocket Launcher. With this item, Jinx becomes a potent team fight AoE damager.
Gluttonous Greaves – grants bonus lifesteal which helps Jinx sustain herself since she doesn’t get early vamp items. Upgrade with the Quicksilver Enchant to have the dispel active to save yourself from crowd controls.
Rapid Firecannon – Grants bonus damage and range on Energized attacks thanks to its Firecannon Barrel Passive.
Bloodthirster – Grants the largest lifesteal value and overhealing creates a shield. Activating Get Excited! makes her DPS so high that in turn makes her lifesteal a large amount.
Mortal Reminder – Increase your damage against tanks and those with high sustain with Mortal Reminder’s armor penetration and Grievous Wounds effect.