- Role – Fighter
- Difficulty – Low
- Lane – Top Lane
League of Legends Wild Rift will have a new upcoming champion on their roster. It will be Sett, the Boss. He is a good Fighter who will go the Top/Baron Lane. In League of Legends Wild Rift, Sett is a strong champion who counter almost all melee and squishy champions in the early and mid-game. He becomes an engager/disengager in the late game. Here is a complete Wild Rift Sett guide on “How to build items, runes, and spells” on him. League of Legends Wild Rift Sett Guide – Build, Role, Runes, Abilities, and more.
Sett shines against melee champions as he has quite fast basic attacks and a good skill set. His rune build should allow him to sustain in team fights, giving him additional damage or endurance.
Sett is a melee champion, but his abilities are more focused on Area of Effect damage and Crowd Control. This makes him the best engage or disengage tool in a team fight. There is a lot of potential in this champion as a good player can completely overturn the duel by using his skill correctly.
PIT GRIT (PASSIVE)
Sett’s basic attacks alternate between left and right punch. His right punches are slightly stronger and faster. Sett also has a passive health regeneration effect which increases depending on his missing health.
Sett’s next two attacks deal additional damage that is based upon the target’s max health. While the skill is active, Sett also gains movement speed while moving towards enemy champions.
Sett passively stores damage he takes as Grit. While casting this skill, Sett expends all his stored Grit to gain a shield and punch an area. This AoE attack deals true damage in the center and physical damage on the sides.
Sett pulls in all enemies on opposite sides of him while dealing damage and stunning them. If enemies are only on one side, they get slowed instead of being stunned.
THE SHOW STOPPER
Sett carries a single enemy champion through the air and slams them into the ground. If enemies are standing on or near his landing spot, they will receive damage and get slowed down from his ultimate.
Plated Steelcaps or Mercury Treads
Depending upon your lane rival or the overall composition of the enemy team, you can go for either Plated Steelcaps for extra armor or Mercury Treads for extra magic and crowd control resistance. You can upgrade them into a Glorious Enchant for chasing down enemies or Stasis Enchant if your focus is jumping into team fights every now and then.
Sett gets +35 attack damage, +25 ability haste, and +350 health. The Sunder passive reduces the armor of enemies by 5% for 6 seconds and stacks up to 5 times, i.e. 25% when you do physical damage. The Rage passive grants extra movement speed for hitting or killing enemies.
It gives +400 health to Sett and the Heavy Handed passive allows him to receive 50% of his base attack damage as bonus attack damage. The Lifeline passive is crucial as it allows Sett to gain a shield by absorbing hspsis bonus health and decays in 3 seconds when he receives damage that can lower his maximum health to below 35%. The shield has a 90-second cooldown. On using Lifeline passive, Sett also starts Sterak’s Fury passive that increases his size and gives him 30% Tenacity for 3 seconds.
Dead Man’s Plate
It gives +225 health and +50 armor to Sett while the Relentless passive gives +5% movement speed. The Momentum passive builds up stacks on moving, up to 100 stacks that give 50 movement speed. Basic attacks and Impaired crowd control remove this. The Crushing Blow passive converts all the momentum into bonus magic damage equal to the number of stacks while doing a basic attack. The maximum momentum stack also slows by 50% for 1 second if you do a melee basic attack.
Force of Nature
It gives +350 health and +50 magic resistance to Sett. Its first passive Storm allows him to have an additional 5% movement speed. Its second passive Absorb allows him to gain 6 bonus movement speed and 6 bonus magic resistance for 5 seconds on taking ability damage. Each unique ability stacks one time and this passive can stack for a total of 5 times.
It gives +400 health and +55 armor to Sett. The first passive is Armored which reduces the damage Sett takes from critical strikes by 15%. The second passive of the item is Cold Steel. This reduces the attack speed of the enemies by 15% for 1.5 seconds when Sett attacks them with his basic attacks.
This is the recommended standard build for Sett. The last two defensive items can be changed to adapt to the requirements of the ongoing match. You can even go for an additional damage item for the 3rd/4th slot like Blade of the Ruined King. It will help you to get more enemy champion kills but will lower your survivability. League of Legends Wild Rift Sett Guide