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League of Legends: WILD RIFT PATCH NOTES 2.3C: New Skins announced, Buffs and Nerfs in the game

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League of Legends: WILD RIFT PATCH NOTES 2.3C: New updates
League of Legends: WILD RIFT PATCH NOTES 2.3C: New updates

League of Legends: WILD RIFT PATCH NOTES 2.3C: New Skins announced, Buffs and Nerfs in the game. Riot Games releases Wild Rift 2.3 Patch notes where they have introduced new skins, champions changes, upcoming events, and free-to-play champion rotation. Let’s take a look at all the changes coming with the Wild Rift 2.3C patch notes.

Riot Games posted, ” We’re at the last balance patch of the 2.3 cycles, and there’s a chill in the air… Runeterra is facing almost certain doom, and only a select few have the power to push it back once and for all! Stay safe, and don’t forget to take the Oath of Light if you want to assist as a true Sentinel. In the meantime, we’ve got some high-octane studying to do at the Durandal Academy.”

NEW SKINS

071221-WR-Patch2-03c-Splash-banner.jpg

Releasing July 22 @ 0:01 UTC:

  • Battle Academia Ezreal
  • Battle Professor Graves
  • Battle Academia Katarina
  • Battle Academia Lux

WILD RIFT PATCH NOTES 2.3C: ACCESSORIES

You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!

2.3c_Goodies.jpg

Emotes: All According to Plan; Victory Secured!; Snrk!; Excuse Me?; That Wasn’t The Plan!; My Bad!; Why Me?

  • Baubles: All Jammed Up
  • Recalls: Study Group

All accessories will be released throughout the patch.

CHAMPION CHANGES

AMUMU

Amumu’s early game is nothing to be sad about. We’re taking a small chunk out of his survivability.

Base Stats

  • Armor: 35 → 30

BRAUM

Braum’s unparalleled frontline ability makes him one of the top picks in the Support position. These changes are geared towards reducing his damage and giving him a bit more vulnerability over the course of a fight.

(P) Concussive Blows

  • [BUGFIX] Stun duration at max level: 1.56s → 1.5s

(1) Winter’s Bite

  • % HP damage: 5% → 3%

(3) Unbreakable

  • Duration: 5s → 4s

 

EVELYNN

Evelynn supremacy continues to reign. Her passive recovery and instant damage make her a constant threat, so we’re giving her enemies some more breathing room.

(P) Demon Shade

  • Heal: 10% AP per second → 7.5% AP per second

(Ult) Last Caress

  • Damage AP ratio against low health champions: 250% → 230%

EZREAL

Ezreal’s too slippery in the early game, so we’re adding a little more downtime to his primary escape tool.

(3) Arcane Shift

  • Cooldown: 25/22/19/16s → 28/24/20/16s

FIORA

Fiora is slightly over performing, so we’re nudging down her base health. This should give her slightly less room for error in her early duels.

Base Stats

  • Health: 610 HP → 570 HP

 

JANNA

Janna’s last round of nerfs did a good job of knocking her off her windy throne, but she needs another bonk to her movement speed. She should still be able to use (2) Zephyr to harass her opponents, but she won’t be zipping around as quickly to do so.

(2) Zephyr

  • Bonus movement speed while on cooldown: 6/9/12/15% → 6/8/10/12%

LEONA

We wish all Leonas a very pleasant morning. She’s still climbing the buff mountain, and we’re targeting her tankiness and passive this time.

(P) Sunlight

  • Base damage: 33 to 145 → 34 to 160

(2) Eclipse

  • Armor: 25/35/45/55 + 20% bonus armor → 35/50/65/80 + 20% bonus armor
  • Magic Resist: 25/35/45/55 + 20% bonus MR → 35/50/65/80 + 20% bonus MR

RAKAN

Rakan’s short poke range means he struggles if he falls behind in the laning phase. He’s getting a small range buff on his main poke and heal utility.

(1) Gleaming Quill

  • Range: 6/7/8/9 → 7/8/9/10

SONA

Sona has been topping the charts with her consistent pressure and utility. We don’t want to impact Sona’s ability to deal and prevent damage, but we do want to tone down her engage and disengage tools. If you can pressure Sona into using (3) Song of Celerity in lane, she should take a harder hit.

(3) Song of Celerity

  • Mana: 65 → 80
  • [BUGFIX] Now correctly displays 3% AP ratio in tooltip

GAMEPLAY CHANGES

ITEMS

BRAMBLE VEST

Bramble Vest (and Thornmail) are overperforming as rush items. They should ideally have a specialized role and instead are the best go-to early Armor item generally.

  • Thorns damage: 3 + 10% bonus armor → 3 + 8% bonus armor

THORNMAIL

Slightly delaying Thornmail’s purchase to prevent rushing spikes. VALORANT players malding.

  • Combine cost: 900G → 1000G
  • Total cost: 2800G → 2900G

FROZEN HEART

We’re making Frozen Heart a slightly more appealing purchase when against fast attackers.

  • Attack speed reduction aura: 15% → 20%

RUNE CHANGES

INSPIRATION: PATHFINDER

We’d like Pathfinder to keep up with Mastermind for enterprising junglers.

  • Movement speed: 8% → 9%

FREE-TO-PLAY CHAMPION ROTATION

July 15 – July 21: Alistar, Aurelion Sol, Graves, Jax, Miss Fortune, Nami, Shyvana, Tristana, Twisted Fate, Wukong

July 22 – July 28: Dr. Mundo, Ezreal, Galio, Kha’Zix, Lee Sin, Leona, Lucian, Pantheon, Senna, Yasuo

Read MoreLOL: Wild Rift Kennen Guide – Build, Role, Runes, Abilities, and more

Garena Free Fire Redeem Code for today: Check Latest redeem code for 14th July

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