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Krafton Announces Two New Maps for Battlegrounds, Miramar to get Graphics Updates

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Developers of Krafton have uncovered a progression of updates it intends to bring to multiplayer Battle royale, PlayerUnknown’s Battlegrounds. These updates will effectively take place in the next few months.

A large-scale visual update of Miramar, one of the early Battleground maps, is in progress. Based on the existing Miramar, the terrain, lighting, and buildings are improved. In particular, using new technologies applied to new Battleground maps such as Paramo and Haven, completed a more upgraded desert map. The new Miramar is now available on the test server and will be released on the live server on June 2.

Meanwhile, Krafton also revealed out a video preview of the next update which includes the Miramar rework below ahead of its arrival in PlayerUnknown’s Battlegrounds on June 2 on PC and June 10 in the game on Xbox and PlayStation consoles.

In addition, between the third quarter of this year and the first quarter of next year, two new large maps of 8×8 size, which are the same as Miramar, will be introduced.

The codenames for developing new maps are Tiger and Kiki. What is notable about Tiger is that new elements that were not seen in the previous battleground are added, such as being able to return to the battlefield if the first kill is taken during a match. Kiki is a map rich in diversity, from underground labs full of mysteries to huge skyscrapers, wetlands, and subways. More details on the two new maps will be released later.

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