Famous streamer Dr. Disrespect start his own game production studio. Herschel “Dr. Disrespect” Beahm has announced the formation of his own game production studio. The popular YouTube streamer, who has over 3.44 million subscribers, revealed his ambitions by posting a job opening on his Champions Club website, where he is looking for a game studio head.
Dr. Disrespect Looking For Leadership Role
According to the ad, he is searching for someone with 5+ years of gaming industry expertise to take a leadership role in the company, which does not yet have an official name. He also plans to collaborate with “super influencers” to create the games that they desire. The corporation will either build the game on its own or in conjunction with other prominent developers.
Lets build together.
— Dr Disrespect (@drdisrespect) August 10, 2021
The Doc has some game creation experience. Before becoming a full-time streamer, he worked as a level designer for Call of Duty developer Activision. Right now, we know that the Doc is working on a game called “vertical combat royale.” A game that will compete with the likes of Call of Duty and Apex Legends. In fact, after releasing pictures of the new game concept, the Doc advertised a studio head position on the Champions Club website.
Dr. Disrespect has previously stated that his unnamed Battle Royale revolves around a fire that begins at the base of a building. Each new region is piled on top of the previous one, rather than moving around the map horizontally as in typical battle royale games. Players must fight each other as well as the ever-rising flames as they attempt to ascend and escape through numerous exit points. So far, we’ve seen concept art for two sectors within a gigantic structure, including a machine room and a balcony atop some clouds. As the game evolves, more art will undoubtedly be released.
The surprise is that the company, which has yet to be identified, would work with “a small group of major influencers” to launch their “dream game title.” While influencers are frequently partnered with studios and publishers for marketing purposes, they are rarely involved in game production.