Clash Royale WIP Balance Changes December 2022: Check all upcoming changes here – Clash Royale has put up their work in progress to balance changes on their social media. They are encouraging you to leave your feedback in the comment section below. The post is now up on their social media until Friday, December 2nd at 1:30 PM IST.
Work-in-progress balance changes for December 2022 (Season 42)
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— RoyaleAPI (@RoyaleAPI) November 30, 2022
They will read all your comments on their website and on their social media. After reading all your feedback, they will collect and conclude it and send it to the balance team. Then the supercell will make their final adjustments before finalizing and releasing for December month.
Clash Royale WIP Balance Changes December 2022: Check all upcoming changes here
Goblin Hut (Rework)
It will spawn more units per wave and have a significantly longer time between each wave. It will be similar to the Barbarian Hut.
Rage (Rework)
It will be the last unit remaining and will increase its duration with each level. The rage will become a strong card, especially after Level 14 at the ladder level. It has become longer(6 seconds more), the radius has been reduced(from 5 to 3) and it will gain a small pushback at 0.3 tiles and small damage.
Lumberjack (Rework)
It will be reworked because of Rage rework.
Mighty Miner (Buff)
Usage of Mighty Miner dropped after his most recent nerf in October 2022 (Season 40). In the last Grand Challenge battles, its usage was at 1%, with a Win Rate of 35%. It will get a speed buff from 60 to 90.
Minion Horde (Buff)
Its radius is going to be larger with the intention of being able to surround units better.
Phoenix (Nerf)
The star of November meta is getting a significant nerf in this coming season.
- HP -13% = 1000 (Before) to 870 (After)
- HP LEVEL 11= 1210 (Before) to 1052 (After)
- HP LEVEL 14= 1600 (Before) to 1392 (After)
Monk (Nerf)
As it is very difficult to unlock the monk, it is not so popular. After the nerf, its elixir will go up by 1 (4 to 5). And it will be a little more difficult to deploy.
These were the WIP of balance changes. Feel free to comment and give them feedback on their website and social media.
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