Asmongold take on controversy surrounding gender-neutral Spanish in Marvel’s Spider-Man 2 – Marvel’s Spider-Man 2 has been making waves not only for its incredible gameplay and story but also for a linguistic controversy it has stirred up. The game’s use of gender-neutral Spanish on the Danika Podcast has raised eyebrows and generated mixed reactions in the gaming community.
Popular Spanish streamer ‘Rubius’ caused a stir when he muted the podcast segment, a move that gained praise from prominent streamer Asmongold. Asmongold defended Rubius and criticized the game developer, Insomniac, for altering the Spanish language.
Asmongold take on controversy surrounding gender-neutral Spanish in Marvel’s Spider-Man 2
The Spanish version of the game features two distinct podcasts, Daily Bugle boss J. Jonah Jameson’s JJJ Podcast and Danika Hart’s more progressive Danikast. It was the latter that ignited the debate when it featured a story segment with a non-binary scientist. This segment’s use of gender-inclusive language became a hot topic of discussion.
Spanish, like many Romance languages, is gendered, making it more challenging to adopt gender-neutral language compared to English. In English, referring to a non-binary individual as “they” is straightforward, but in Spanish, creating new words and modifying existing ones is often required.
Asmongold’s comments triggered a firestorm of controversy. Some accused him of “mocking mental illness” and shifting blame to the LGBTQ community. Asmongold vehemently denied these allegations, clarifying that he did not consider LGBTQ individuals as mentally ill and that his intention was to express solidarity with Spanish speakers who found the language changes challenging.
The debate soon spread to social media, where opinions on the matter diverged. Asmongold reiterated that he was merely conveying the concerns of Spanish-speaking gamers and had no personal qualms with LGBTQ individuals.
Marvel’s Spider-Man 2, in its effort to be inclusive, has inadvertently become a focal point for this ongoing conversation. It highlights the power of video games in sparking conversations about linguistic inclusivity and cultural representation within the gaming community.